Gildenmyth

Kingdoms at Dusk

Wind Sounds for Sleeping

3 hours · Kingdoms at Dusk · August 1, 2026

Wind Sounds for Sleeping
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Three hours of steady desert wind moving through the courtyard of an ancient Silk Road caravanserai, old timbers creaking softly, with no talking at all. This is the same inn from our Night at a Silk Road Caravanserai story. Black screen friendly.

You will hear real recorded wind layered from two natural recordings, low and constant, with the occasional gentle creak of the old inn, and no music or voice.

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The full narration of this episode, chapter by chapter. Open a chapter to read it.

Welcome

This is a sound only bonus episode with no narration. Three hours of continuous sleep ambience. There are no words to transcribe.

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